It is also possible to import height maps generated in other software at up to 64-bit resolution, or to import real-world elevation data in a range of common formats, including DEM, GeoTIFF and HGT. There are also presets for a range of common landscape types, including mountain ranges, lakes and rivers. Users can generate terrains based on a range of procedural noise types, including Perlin noise, adjusting parameters via sliders or numeric inputs, with the results displayed via a real-time 3D preview. The release makes the software, including features previously only available in the commercial edition, completely free for personal, commercial, and academic projects.Ī free tool for generating procedural terrains or editing real-world elevation dataįirst released publicly in 2012, TerreSculptor enables users to generate procedural terrains or edit existing heightmap data, then export the results to DCC tools or game engines in a range of common file formats. Demenzun Media – aka developer David Green – has released TerreSculptor 2.0, a new ‘open use’ version of its intriguing terrain generation and editing software.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |